Fausto Frame
background and animations for a game where you detect ghosts with your camera and record funny tragedies. Made for TappsJam2016.
PLAY NOW (android, web, desktop)



Metro-Nome
general artwork for a rhythm game made in the last day of Global Game Jam 2016.
PLAY NOW (mac)



Como Sobreviver a um Encontro
artwork for a weird dating simulator, made along with Catavento Games team.
Third Place at the first IGN Game Jam.
PLAY NOW (desktop)




Neko-chan's Quest for Pizza
general artwork for a platform game. Made for SPjam2014.




Buta-chan's Space Odyssey
concept art, background, hud and some characters for a shoot'em up game for the Game Boy Jam 3 (#GBjam3).
PLAY NOW (web) | gameplay video



WhatUsee?
general artwork for a quiz game made in 48hs for the Global Game Jam 2014.
PLAY NOW (web) | video of my working process




The Last Last Battle
spaceships designs for a shoot'em up game made in 48hs for the SPJam 2013.
PLAY NOW (web)




The Music Room
artwork (made along with Catavento team) for a exploration game made in 72hs for the Pack of Horrors.
project preview | video of my working process




Heartbeat Attack
artwork (made along with Catavento team) for a rhythm game made in 48hs for the Global Game Jam 2013.
PLAY NOW (web)




Princess Bubblegum's Slumber Party
general artwork for a fighting game made in 48hs for the Game Making Frenzy
PLAY NOW (web)
more details



Twin Teams
general artwork for a tower defense game made in 48hs for SPjam2012.
PLAY NOW (web)




All Souls Light
background and assets for an iPad game made in 48hs for SPjam2011.
project details & gameplay video